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And use it in preference to the crusty old XSetScreenSaver API. This should work on modern systems (though might need to support the dbus method too, but that can wait).
96 lines
2.9 KiB
C
96 lines
2.9 KiB
C
/*
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context_x11.h
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifndef __context_x11_h_
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#define __context_x11_h_
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <QF/qtypes.h>
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#define X11_WINDOW_MASK (VisibilityChangeMask | StructureNotifyMask \
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| ExposureMask)
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#define X11_KEY_MASK (KeyPressMask | KeyReleaseMask)
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#define X11_MOUSE_MASK (ButtonPressMask | ButtonReleaseMask \
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| PointerMotionMask)
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#define X11_FOCUS_MASK (FocusChangeMask | EnterWindowMask | LeaveWindowMask)
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#define X11_INPUT_MASK (X11_KEY_MASK | X11_MOUSE_MASK | X11_FOCUS_MASK)
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#define X11_MASK (X11_WINDOW_MASK | X11_FOCUS_MASK | PointerMotionMask)
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extern Display *x_disp;
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extern Visual *x_vis;
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extern Window x_root;
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extern Window x_win;
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extern Colormap x_cmap;
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extern XVisualInfo *x_visinfo;
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extern int x_screen;
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extern int x_width;
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extern int x_height;
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extern int x_shmeventtype;
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extern Time x_time;
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extern Time x_mouse_time;
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extern Cursor x_nullcursor;
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extern bool oktodraw;
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extern bool x_have_focus;
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bool X11_AddEvent (int event, void (*event_handler)(XEvent *));
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bool X11_RemoveEvent (int event, void (*event_handler)(XEvent *));
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bool X11_SetGamma (double);
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void X11_SetScreenSaver (void);
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void X11_CloseDisplay (void);
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void X11_CreateNullCursor (void);
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void X11_CreateWindow (int, int);
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void X11_ForceViewPort (void);
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void X11_UpdateFullscreen (int fullscreen);
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void X11_Init_Cvars (void);
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void X11_OpenDisplay (void);
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void X11_ProcessEvent (void);
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void X11_ProcessEvents (void);
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void X11_RestoreGamma (void);
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void X11_RestoreScreenSaver (void);
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void X11_RestoreVidMode (void);
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void X11_SetCaption (const char *);
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void X11_SetVidMode (int, int);
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void X11_SaveMouseAcceleration (void);
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void X11_RemoveMouseAcceleration (void);
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void X11_RestoreMouseAcceleration (void);
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struct vid_internal_s;
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struct gl_ctx_s *X11_GL_Context (struct vid_internal_s *);
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void X11_GL_Init_Cvars (void);
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struct sw_ctx_s *X11_SW_Context (struct vid_internal_s *);
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void X11_SW_Init_Cvars (void);
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struct vulkan_ctx_s *X11_Vulkan_Context (struct vid_internal_s *);
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void X11_Vulkan_Init_Cvars (void);
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#endif // __context_x11_h_
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