quakeforge/libs
Bill Currie cbc5654b5e [sound] Initialize snd_alive_time on connection to JACK
Sys_DoubleTime starts at 4Gs in order to keep its precision fixed for a
nice long time (about 120 years, iirc).

This fixes an instant watchdog trigger when first starting up in
testsound. I'm not sure why it didn't happen with nq, but I guess that
doesn't really matter
2022-06-03 20:01:34 +09:00
..
audio [sound] Initialize snd_alive_time on connection to JACK 2022-06-03 20:01:34 +09:00
client [client] Support the wait field on lights 2022-05-23 20:22:05 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Plug a nasty buffer overflow 2022-05-21 14:28:47 +09:00
gib [gib] Clean up some header dependencies 2022-05-26 16:13:09 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models [model] Trim decompressed vis sets 2022-05-27 12:24:36 +09:00
net [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Free buffer used for loading plists 2022-05-12 22:47:55 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [zone] Add failing test cases 2022-06-03 12:52:59 +09:00
video [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00