quakeforge/tools/Forge/Headers/Forge.h
2001-03-02 09:13:35 +00:00

102 lines
2.2 KiB
Objective-C

extern id quakeed_i;
extern BOOL filter_light, filter_path, filter_entities;
extern BOOL filter_clip_brushes, filter_water_brushes, filter_world;
extern UserPath *upath;
extern id g_cmd_out_i;
double I_FloatTime (void);
void NopSound (void);
void qprintf (char *fmt, ...); // prints text to cmd_out_i
@interface Forge: NSWindow
{
BOOL dirty;
NSMutableString *filename; // full path with .map extension
unsigned int eventMask;
// UI objects
id brushcount_i;
id entitycount_i;
id regionbutton_i;
id show_coordinates_i;
id show_names_i;
id filter_light_i;
id filter_path_i;
id filter_entities_i;
id filter_clip_i;
id filter_water_i;
id filter_world_i;
id cmd_in_i; // text fields
id cmd_out_i;
id xy_drawmode_i; // passed over to xyview after init
}
- (void) setDefaultFilename;
- (NSString *) currentFilename;
// events
- (void) postAppDefined; // post an NSAppDefined event
- (void) addToEventMask: (unsigned int) mask;
- (unsigned int) eventMask;
- (NSEvent *) peekNextEvent;
- (void) updateAll; // when a model has been changed
- (void) updateCamera; // when the camera has moved
- (void) updateXY;
- (void) updateZ;
- (void) updateAll: (id) sender;
- (void) newinstance; // force next flushwindow to clear all instance drawing
- (void) redrawInstance; // erase and redraw all instance now
- (void) appWillTerminate: (id) sender;
- (void) openProject: (id) sender;
- (void) textCommand: (id) sender;
- (void) applyRegion: (id) sender;
- (BOOL) dirty;
- (void) clear: (id) sender;
- (void) centerCamera: (id) sender;
- (void) centerZChecker: (id) sender;
- (void) changeXYLookUp: (id) sender;
- (void) setBrushRegion: (id) sender;
- (void) setXYRegion: (id) sender;
- (void) open: (id) sender;
- (void) save: (id) sender;
- (void) saveAs: (id) sender;
- (void) doOpen: (NSString *) fname;
- (void) saveBSP: (NSString *) cmdline dialog: (BOOL) wt;
- (void) BSP_Full: (id) sender;
- (void) BSP_FastVis: (id) sender;
- (void) BSP_NoVis: (id) sender;
- (void) BSP_relight: (id) sender;
- (void) BSP_stop: (id) sender;
- (void) BSP_entities: (id) sender;
// UI queries for other objects
- (BOOL) showCoordinates;
- (BOOL) showNames;
@end