quakeforge/libs/client/Makemodule.am
Bill Currie 7d059a0b56 [client] Merge nq and qw cl_view
They've been near-identical for years, now they're only one. It proved
necessary to start merging the HUD code which for now is just a few cvar
declarations (not even init), but that should be a separate set of
commits.
2022-02-28 12:12:51 +09:00

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noinst_LTLIBRARIES += libs/client/libQFclient.la
libs_client_libQFclient_la_LDFLAGS= @STATIC@
libs_client_libQFclient_la_LIBADD= libs/gamecode/libQFgamecode.la libs/util/libQFutil.la
libs_client_libQFclient_la_SOURCES= \
libs/client/cl_chase.c \
libs/client/cl_effects.c \
libs/client/cl_entities.c \
libs/client/cl_input.c \
libs/client/cl_particles.c \
libs/client/cl_temp_entities.c \
libs/client/cl_view.c \
libs/client/hud.c \
libs/client/locs.c \
libs/client/old_keys.c
default_input_src = libs/client/default_input.plist
default_input_gen = libs/client/default_input.plc
libs/client/cl_input.lo: libs/client/cl_input.c $(default_input_gen)
EXTRA_DIST += \
libs/client/default_input.plist
CLEANFILES += \
libs/client/*.plc