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https://git.code.sf.net/p/quake/quakeforge
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0b92cd3a88
As I expect to be tweaking things for a while, it's part of the build process. This will make it a lot easier to adjust mnemonics and argument formats (tweaking the old table was a pain when conventions changed). It's not quite done as it still needs arg widths and types.
38 lines
1,011 B
C
38 lines
1,011 B
C
/*
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pr_opcode.c
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Ruamoko instruction set opcode tables.
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Copyright (C) 2022 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2022/1/4
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#include "QF/progs.h"
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const opcode_t pr_opcodes[512] = {
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#include "libs/gamecode/pr_opcode.cinc"
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};
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