quakeforge/libs/video/renderer/vulkan/shader/line.vert
Bill Currie cdc5f8a912 [vulkan] Get line rendering working again
Rather important for debugging 2d stuff (draw's lines are 2d-only).
Other than translucent console, this gets the vulkan draw api back to
full operation.
2023-01-19 21:29:39 +09:00

17 lines
336 B
GLSL

#version 450
#extension GL_GOOGLE_include_directive : enable
layout (set = 0, binding = 0) uniform
#include "matrices.h"
;
layout (location = 0) in vec2 vertex;
layout (location = 1) in vec4 vcolor;
layout (location = 0) out vec4 color;
void
main (void)
{
gl_Position = Projection2d * vec4 (vertex.xy, 0.0, 1.0);
color = vcolor;
}