quakeforge/libs/video/renderer
Bill Currie c8e6f71a30 [renderer] Remove tinst from msurface_t
Its sole purpose was to pass the newly allocated instsurf when chaining
an instance model (ammo box, etc) surface, but using expresion
statements removes the need for such shenanigans, and even makes
msurface_t that little bit smaller (though a separate array would be
much better for cache coherence).

More importantly, the relevant code is actually easier to understand: I
spent way too long working out what tinst was for and why it was never
cleared.
2021-07-13 16:02:47 +09:00
..
gl [renderer] Remove tinst from msurface_t 2021-07-13 16:02:47 +09:00
glsl [renderer] Remove tinst from msurface_t 2021-07-13 16:02:47 +09:00
sw [vid] Remove redundant direct, conbuffer and conrowbytes 2021-07-11 13:44:00 +09:00
sw32 [vid] Remove redundant direct, conbuffer and conrowbytes 2021-07-11 13:44:00 +09:00
vulkan [renderer] Remove tinst from msurface_t 2021-07-13 16:02:47 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [qwaq] Create a commandline-only version of qwaq 2021-07-06 12:25:24 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
r_bsp.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_cvar.c Merge master into csqc-improvements 2021-03-25 22:01:31 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_efrag.c [renderer] Remove more old fields from entity_t 2021-03-20 00:08:21 +09:00
r_ent.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_graph.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
r_init.c [util] Make PI_LoadPlugin always call general init function 2021-06-26 16:18:05 +09:00
r_iqm.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
r_light.c [renderer] Clean up entity_t to a certain extent 2021-03-10 00:01:41 +09:00
r_main.c [renderer] Move r_screen and r_cvar into main bin 2021-01-12 16:14:46 +09:00
r_part.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_progs.c [gamecode] Make PR_RESMAP macros more function-like 2021-03-21 21:26:36 +09:00
r_scrap.c [ui] Create library for UI support code 2021-06-12 22:50:51 +09:00
r_screen.c [render] Fix some incorrect r_data references 2021-07-10 18:30:46 +09:00
vid_common.c [video] Use views instead of conwidth and conheight 2021-07-10 18:04:34 +09:00
vid_render_gl.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_glsl.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_sw.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_sw32.c [video] Get 16 and 32 bit sw32 mostly working in x11 2021-07-11 00:09:41 +09:00
vid_render_vulkan.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00