quakeforge/libs/video/renderer/vulkan
Bill Currie c73e4efcb7 [vkgen] Don't queue types for fields with custom parsers
This ensures that unused parser blocks do not get emitted. In the
testing of the upcoming support for fixed arrays, the blend color
constants were being double emitted (both as custom and normal parser)
due to being an array. gcc did not like that (what with all those
warning flags).
2021-12-24 06:45:12 +09:00
..
shader [vulkan] Correct the skysheet scaling 2021-07-24 14:23:06 +09:00
test [vulkan] Fix up test function api 2021-08-11 12:31:03 +09:00
vkgen [vkgen] Don't queue types for fields with custom parsers 2021-12-24 06:45:12 +09:00
barrier.c [vulkan] Clean up buffer barriers a bit 2021-04-24 15:47:31 +09:00
buffer.c [vulkan] Add function to compute next offset 2021-12-24 06:45:12 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [vulkan] Clean out some expired FIXME comments 2021-12-24 06:45:12 +09:00
deferred.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
descriptor.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
device.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
image.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
instance.c [vulkan] Add a debug stack to the vulkan instance 2021-11-30 18:10:48 +09:00
memory.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
pipeline.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
projection.c [vulkan] Add tan and cos perspective projection 2021-04-29 19:27:01 +09:00
qfpipeline.plist [vulkan] Support multiple render passes 2021-12-24 06:45:12 +09:00
renderpass.c [renderer] Clean out unneeded input.h includes 2021-10-01 13:11:14 +09:00
scrap.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
shader.c [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
shadow.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
staging.c [vulkan] Set staging fence timeout to 5 seconds 2021-12-24 06:45:12 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Support multiple render passes 2021-12-24 06:45:12 +09:00
vkparse.h [vulkan] Support multiple render passes 2021-12-24 06:45:12 +09:00
vkparse.plist [vulkan] Support multiple render passes 2021-12-24 06:45:12 +09:00
vulkan_alias.c [vulkan] Add some more debug stack contexts 2021-12-24 06:45:12 +09:00
vulkan_bsp.c [vulkan] Add some more debug stack contexts 2021-12-24 06:45:12 +09:00
vulkan_compose.c [vulkan] Add some more debug stack contexts 2021-12-24 06:45:12 +09:00
vulkan_draw.c [vulkan] Add some more debug stack contexts 2021-12-24 06:45:12 +09:00
vulkan_lighting.c [vulkan] Add some more debug stack contexts 2021-12-24 06:45:12 +09:00
vulkan_lightmap.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vulkan_main.c [vulkan] Support multiple render passes 2021-12-24 06:45:12 +09:00
vulkan_matrices.c [vulkan] Calculate matrix offset correctly 2021-12-24 06:45:12 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
vulkan_vid_common.c [vulkan] Support multiple render passes 2021-12-24 06:45:12 +09:00