quakeforge/libs/models/brush
Bill Currie c6f520b743 [model] Clean out some useless surface flags
The gl water warp ones have been useless since very early on due to not
doing water warp in gl (vertex warping just didn't work well), and the
recent water warp implementation doesn't need those hacks. The rest of
the removed flags just aren't needed for anything. SURF_DRAWNOALPHA
might get renamed, but should be useful for translucent bsp surfaces
(eg, vines in ad_tears).
2022-05-22 23:38:18 +09:00
..
gl_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00
glsl_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [model] Clean out some useless surface flags 2022-05-22 23:38:18 +09:00
sw_model_brush.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
vulkan_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00