quakeforge/libs
Bill Currie c6f520b743 [model] Clean out some useless surface flags
The gl water warp ones have been useless since very early on due to not
doing water warp in gl (vertex warping just didn't work well), and the
recent water warp implementation doesn't need those hacks. The rest of
the removed flags just aren't needed for anything. SURF_DRAWNOALPHA
might get renamed, but should be useful for translucent bsp surfaces
(eg, vines in ad_tears).
2022-05-22 23:38:18 +09:00
..
audio [audio] Handle multiple cue points in wav files 2022-05-22 11:59:53 +09:00
client [client] Pre-cache temp entity data after clearing memory 2022-05-19 13:26:45 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Plug a nasty buffer overflow 2022-05-21 14:28:47 +09:00
gib [gib] Plug some memory leaks 2022-05-12 19:58:18 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models [model] Clean out some useless surface flags 2022-05-22 23:38:18 +09:00
net Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Free buffer used for loading plists 2022-05-12 22:47:55 +09:00
scene [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
video [model] Clean out some useless surface flags 2022-05-22 23:38:18 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00