quakeforge/libs/input/in_event.c
Bill Currie 70812b3c49 [input] Hook up low level input to events
This includes device add and remove events, and axis and buttons for
evdev. Will need to sort out X11 input later, but next is getting qwaq
responding.
2021-08-30 14:40:19 +09:00

99 lines
2.2 KiB
C

/*
in_event.c
input event handling
Copyright (C) 2001 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2001/8/9
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include <stdlib.h>
#include "QF/darray.h"
#include "QF/in_event.h"
typedef struct {
ie_handler_t *handler;
void *data;
} ie_reghandler_t;
static struct DARRAY_TYPE (ie_reghandler_t) ie_handlers = { .grow = 8, };
static unsigned focus;
int
IE_Send_Event (const IE_event_t *event)
{
if (focus < ie_handlers.size && ie_handlers.a[focus].handler) {
ie_reghandler_t *reg = &ie_handlers.a[focus];
return reg->handler (event, reg->data);
}
return 0;
}
int
IE_Add_Handler (ie_handler_t *event_handler, void *data)
{
size_t handle;
ie_reghandler_t reg = { event_handler, data };
for (handle = 0; handle < ie_handlers.size; handle++) {
if (!ie_handlers.a[handle].handler) {
ie_handlers.a[handle] = reg;
return handle;
}
}
DARRAY_APPEND (&ie_handlers, reg);
return handle;
}
void
IE_Remove_Handler (int handle)
{
if ((size_t) (ssize_t) handle < ie_handlers.size) {
ie_handlers.a[handle].handler = 0;
}
}
void
IE_Set_Focus (int handle)
{
unsigned h = handle;
if (h < ie_handlers.size && ie_handlers.a[handle].handler && focus != h) {
IE_event_t event;
event.type = ie_lose_focus;
IE_Send_Event (&event);
focus = handle;
event.type = ie_gain_focus;
IE_Send_Event (&event);
}
}