quakeforge/libs
Bill Currie c66e437ebe Enable shadows for grenades.
Now that shadevector is correctly transformed, grenade shadows aren't quite
so silly.
2012-07-17 17:12:34 +09:00
..
audio Remove an unnecessary if. 2012-05-28 07:58:11 +09:00
client Make nq and qw use the new entity state struct. 2012-07-05 09:39:16 +09:00
console Move pr_keys.c from console to video/targets. 2012-07-15 07:39:50 +09:00
gamecode Force builtin function descriptors to have a name. 2012-07-13 10:22:25 +09:00
gib Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
image Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
models Enable shadows for grenades. 2012-07-17 17:12:34 +09:00
net Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
qw Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
ruamoko Massive whitespace cleanup. 2012-05-22 08:23:22 +09:00
util Add support for /*..*/ comments to idparse 2012-06-23 19:43:22 +09:00
video Set up shadevector for gl alias models. 2012-07-17 17:10:48 +09:00
Makefile.am Move the colormod lookup table into a new lib. 2012-07-05 09:39:16 +09:00