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qf
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quakeforge
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https://git.code.sf.net/p/quake/quakeforge
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c64c31b2e9
quakeforge
/
libs
/
video
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renderer
History
Bill Currie
c64c31b2e9
white space
2001-08-07 17:27:28 +00:00
..
gl
white space
2001-08-07 17:27:28 +00:00
sw
Make R_MarkLights use the vis info to speed things up. Oddly, even though
2001-08-05 04:01:45 +00:00
.gitignore
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
2001-05-24 19:22:35 +00:00
Makefile.am
merge the particle system
2001-05-29 19:58:35 +00:00
r_cvar.c
(Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented...
2001-08-02 02:18:04 +00:00
r_efrag.c
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
2001-05-24 19:22:35 +00:00
r_ent.c
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
2001-05-24 19:22:35 +00:00
r_graph.c
FINALLY, the nq and qw renderers are merged. the view and particle subsystems
2001-05-24 19:22:35 +00:00
r_main.c
fix the persistent fires. For sanity's sake, the non-renderer specific parts
2001-06-29 02:43:04 +00:00
r_part.c
include/QF header cleanup. including config.h (or any file from include) is
2001-05-31 05:33:13 +00:00