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They're now an enum, and the flag part of the name is all lowercase, but now the flag definitions and names list will never get out of sync.
384 lines
8.8 KiB
C
384 lines
8.8 KiB
C
/*
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snd_win.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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#define CINTERFACE
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#include "winquake.h"
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#include "QF/cvar.h"
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#include "QF/qargs.h"
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#include "QF/sys.h"
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#include "snd_internal.h"
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// 64K is > 1 second at 16-bit, 22050 Hz
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#define WAV_BUFFERS 64
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#define WAV_MASK 0x3F
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#define WAV_BUFFER_SIZE 0x0400
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#define SECONDARY_BUFFER_SIZE 0x10000
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typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
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static qboolean snd_firsttime = true;
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static int sample16;
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static int snd_sent, snd_completed;
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static int snd_blocked = 0;
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static volatile dma_t sn;
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/*
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Global variables. Must be visible to window-procedure function
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so it can unlock and free the data block after it has been played.
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*/
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static HANDLE hData;
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static HPSTR lpData;//, lpData2;
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static HGLOBAL hWaveHdr;
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static LPWAVEHDR lpWaveHdr;
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static HWAVEOUT hWaveOut;
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//static WAVEOUTCAPS wavecaps;
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static DWORD gSndBufSize;
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static qboolean SNDDMA_InitWav (void);
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static cvar_t *snd_stereo;
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static cvar_t *snd_rate;
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static cvar_t *snd_bits;
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static plugin_t plugin_info;
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static plugin_data_t plugin_info_data;
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static plugin_funcs_t plugin_info_funcs;
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static general_data_t plugin_info_general_data;
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static general_funcs_t plugin_info_general_funcs;
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static snd_output_data_t plugin_info_snd_output_data;
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static snd_output_funcs_t plugin_info_snd_output_funcs;
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static void
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SNDDMA_Init_Cvars (void)
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{
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snd_stereo = Cvar_Get ("snd_stereo", "1", CVAR_ROM, NULL,
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"sound stereo output");
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snd_rate = Cvar_Get ("snd_rate", "11025", CVAR_ROM, NULL,
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"sound playback rate. 0 is system default");
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snd_bits = Cvar_Get ("snd_bits", "16", CVAR_ROM, NULL,
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"sound sample depth. 0 is system default");
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}
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static void
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SNDDMA_BlockSound (void)
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{
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if (++snd_blocked == 1)
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waveOutReset (hWaveOut);
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}
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static void
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SNDDMA_UnblockSound (void)
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{
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if (snd_blocked)
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--snd_blocked;
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}
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static void
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FreeSound (void)
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{
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int i;
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if (hWaveOut) {
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waveOutReset (hWaveOut);
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if (lpWaveHdr) {
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for (i = 0; i < WAV_BUFFERS; i++)
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waveOutUnprepareHeader (hWaveOut, lpWaveHdr + i,
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sizeof (WAVEHDR));
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}
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waveOutClose (hWaveOut);
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if (hWaveHdr) {
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GlobalUnlock (hWaveHdr);
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GlobalFree (hWaveHdr);
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}
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if (hData) {
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GlobalUnlock (hData);
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GlobalFree (hData);
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}
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}
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hWaveOut = 0;
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hData = 0;
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hWaveHdr = 0;
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lpData = NULL;
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lpWaveHdr = NULL;
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}
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/*
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SNDDM_InitWav
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Crappy windows multimedia base
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*/
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static qboolean
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SNDDMA_InitWav (void)
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{
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int i;
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HRESULT hr;
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WAVEFORMATEX format;
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snd_sent = 0;
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snd_completed = 0;
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if (!snd_stereo->int_val) {
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sn.channels = 1;
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} else {
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sn.channels = 2;
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}
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sn.samplebits = snd_bits->int_val;
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sn.speed = snd_rate->int_val;
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memset (&format, 0, sizeof (format));
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.nChannels = sn.channels;
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format.wBitsPerSample = sn.samplebits;
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format.nSamplesPerSec = sn.speed;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.cbSize = 0;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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/* Open a waveform device for output using window callback. */
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while ((hr = waveOutOpen ((LPHWAVEOUT) & hWaveOut, WAVE_MAPPER,
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&format, 0, 0L,
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CALLBACK_NULL)) != MMSYSERR_NOERROR) {
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if (hr != MMSYSERR_ALLOCATED) {
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Sys_Printf ("waveOutOpen failed\n");
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return false;
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}
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Sys_Printf ("waveOutOpen failure;\n" " hardware already in use\n");
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return false;
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}
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/*
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Allocate and lock memory for the waveform data. The memory
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for waveform data must be globally allocated with
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GMEM_MOVEABLE and GMEM_SHARE flags.
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*/
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gSndBufSize = WAV_BUFFERS * WAV_BUFFER_SIZE;
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hData = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
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if (!hData) {
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Sys_Printf ("Sound: Out of memory.\n");
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FreeSound ();
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return false;
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}
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lpData = GlobalLock (hData);
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if (!lpData) {
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Sys_Printf ("Sound: Failed to lock.\n");
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FreeSound ();
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return false;
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}
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memset (lpData, 0, gSndBufSize);
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/*
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* Allocate and lock memory for the header. This memory must
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* also be globally allocated with GMEM_MOVEABLE and
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* GMEM_SHARE flags.
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*/
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hWaveHdr = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE,
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(DWORD) sizeof (WAVEHDR) * WAV_BUFFERS);
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if (hWaveHdr == NULL) {
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Sys_Printf ("Sound: Failed to Alloc header.\n");
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FreeSound ();
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return false;
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}
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lpWaveHdr = (LPWAVEHDR) GlobalLock (hWaveHdr);
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if (lpWaveHdr == NULL) {
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Sys_Printf ("Sound: Failed to lock header.\n");
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FreeSound ();
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return false;
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}
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memset (lpWaveHdr, 0, sizeof (WAVEHDR) * WAV_BUFFERS);
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/* After allocation, set up and prepare headers. */
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for (i = 0; i < WAV_BUFFERS; i++) {
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lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
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lpWaveHdr[i].lpData = lpData + i * WAV_BUFFER_SIZE;
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if (waveOutPrepareHeader (hWaveOut, lpWaveHdr + i, sizeof (WAVEHDR)) !=
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MMSYSERR_NOERROR) {
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Sys_Printf ("Sound: failed to prepare wave headers\n");
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FreeSound ();
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return false;
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}
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}
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sn.frames = gSndBufSize / (sn.samplebits / 8) / sn.channels;
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sn.framepos = 0;
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sn.submission_chunk = 1;
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sn.buffer = (unsigned char *) lpData;
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sample16 = (sn.samplebits / 8) - 1;
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return true;
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}
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/*
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SNDDMA_Init
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Try to find a sound device to mix for.
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Returns false if nothing is found.
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*/
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static volatile dma_t *
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SNDDMA_Init (void)
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{
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if (snd_firsttime) {
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if (SNDDMA_InitWav ()) {
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Sys_Printf ("Wave sound initialized\n");
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} else {
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Sys_Printf ("Wave sound failed to init\n");
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}
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}
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snd_firsttime = false;
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return &sn;
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}
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/*
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SNDDMA_GetDMAPos
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return the current sample position (in mono samples read)
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inside the recirculating dma buffer, so the mixing code will know
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how many sample are required to fill it up.
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*/
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static int
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SNDDMA_GetDMAPos (void)
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{
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int s = 0;
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s = snd_sent * WAV_BUFFER_SIZE;
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s >>= sample16;
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s /= sn.channels;
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s %= sn.frames;
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sn.framepos = s;
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return sn.framepos;
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}
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/*
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SNDDMA_Submit
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Send sound to device if buffer isn't really the dma buffer
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*/
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static void
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SNDDMA_Submit (void)
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{
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int wResult;
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LPWAVEHDR h;
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// find which sound blocks have completed
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while (1) {
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if (snd_completed == snd_sent) {
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Sys_MaskPrintf (SYS_snd, "Sound overrun\n");
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break;
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}
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if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE)) {
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break;
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}
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snd_completed++; // this buffer has been played
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}
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// submit two new sound blocks
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while (((snd_sent - snd_completed) >> sample16) < 4) {
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h = lpWaveHdr + (snd_sent & WAV_MASK);
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snd_sent++;
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/*
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Now the data block can be sent to the output device. The
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waveOutWrite function returns immediately and waveform
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data is sent to the output device in the background.
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*/
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wResult = waveOutWrite (hWaveOut, h, sizeof (WAVEHDR));
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if (wResult != MMSYSERR_NOERROR) {
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Sys_Printf ("Failed to write block to device\n");
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FreeSound ();
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return;
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}
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}
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}
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static void
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SNDDMA_shutdown (void)
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{
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FreeSound ();
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}
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PLUGIN_INFO(snd_output, win)
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{
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plugin_info.type = qfp_snd_output;
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plugin_info.api_version = QFPLUGIN_VERSION;
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plugin_info.plugin_version = "0.1";
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plugin_info.description = "Windows digital output";
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plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
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"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
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"project\n"
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"Please see the file \"AUTHORS\" for a list of contributors";
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plugin_info.functions = &plugin_info_funcs;
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plugin_info.data = &plugin_info_data;
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plugin_info_data.general = &plugin_info_general_data;
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plugin_info_data.input = NULL;
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plugin_info_data.snd_output = &plugin_info_snd_output_data;
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plugin_info_funcs.general = &plugin_info_general_funcs;
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plugin_info_funcs.input = NULL;
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plugin_info_funcs.snd_output = &plugin_info_snd_output_funcs;
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plugin_info_general_funcs.p_Init = SNDDMA_Init_Cvars;
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plugin_info_general_funcs.p_Shutdown = NULL;
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plugin_info_snd_output_funcs.pS_O_Init = SNDDMA_Init;
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plugin_info_snd_output_funcs.pS_O_Shutdown = SNDDMA_shutdown;
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plugin_info_snd_output_funcs.pS_O_GetDMAPos = SNDDMA_GetDMAPos;
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plugin_info_snd_output_funcs.pS_O_Submit = SNDDMA_Submit;
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plugin_info_snd_output_funcs.pS_O_BlockSound = SNDDMA_BlockSound;
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plugin_info_snd_output_funcs.pS_O_UnblockSound = SNDDMA_UnblockSound;
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return &plugin_info;
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}
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