mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-30 08:00:51 +00:00
37d35811e3
vid.aspect is removed (for now) as it was not really the right idea (I really didn't know what I was doing at the time). Nicely, this *almost* fixes the fov bug on fresh installs: the view is now properly upside-down rather than just flipped vertically (ie, it's now rotated 180 degrees). |
||
---|---|---|
.. | ||
glsl_alias.c | ||
glsl_bsp.c | ||
glsl_draw.c | ||
glsl_fog.c | ||
glsl_iqm.c | ||
glsl_lightmap.c | ||
glsl_main.c | ||
glsl_particles.c | ||
glsl_screen.c | ||
glsl_shader.c | ||
glsl_sprite.c | ||
glsl_textures.c | ||
namehack.h | ||
qfglsl.c | ||
quakeforge.glsl | ||
vid_common_glsl.c |