quakeforge/libs/video
Bill Currie c5cfcc7bfd [sprite] Separate model and texture loading
As much as it can be since the texture data is interleaved with the
model data in the files (I guess not that bad a design for 25 years ago
with the tight memory constraints), but this paves the way for
supporting sprites in Vulkan.
2021-12-24 06:45:13 +09:00
..
renderer [sprite] Separate model and texture loading 2021-12-24 06:45:13 +09:00
targets [x11] Create barriers only when grabbing 2021-12-06 07:27:08 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00