.. |
gl
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[util] Rename qfplist.[ch]
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2021-03-21 16:13:03 +09:00 |
glsl
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[util] Rename qfplist.[ch]
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2021-03-21 16:13:03 +09:00 |
sw
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
sw32
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
vulkan
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |
crosshair.c
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Add a new crosshair.
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2012-12-12 19:36:50 +09:00 |
font8x8.c
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[renderer] Add a default 8x8 font
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2021-01-08 14:37:52 +09:00 |
Makemodule.am
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |
noisetextures.c
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Change pointer_t to unsigned and clean up the mess.
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2012-12-21 21:53:13 +09:00 |
r_alias.c
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[renderer] Clean up entity_t to a certain extent
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2021-03-10 00:01:41 +09:00 |
r_bsp.c
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[renderer] Clean up entity_t to a certain extent
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2021-03-10 00:01:41 +09:00 |
r_cvar.c
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[renderer] Move r_screen and r_cvar into main bin
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2021-01-12 16:14:46 +09:00 |
r_dyn_textures.c
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[image] Change tex_t data from array to pointer
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2021-01-25 00:54:41 +09:00 |
r_efrag.c
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[renderer] Remove more old fields from entity_t
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2021-03-20 00:08:21 +09:00 |
r_ent.c
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[renderer] Clean up entity_t to a certain extent
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2021-03-10 00:01:41 +09:00 |
r_graph.c
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Nuke the rcsid stuff.
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2012-04-22 10:56:32 +09:00 |
r_init.c
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[vulkan] Build brush model display lists
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2021-01-21 02:13:40 +09:00 |
r_iqm.c
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[renderer] Clean up entity_t to a certain extent
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2021-03-10 00:01:41 +09:00 |
r_light.c
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[renderer] Clean up entity_t to a certain extent
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2021-03-10 00:01:41 +09:00 |
r_main.c
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[renderer] Move r_screen and r_cvar into main bin
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2021-01-12 16:14:46 +09:00 |
r_part.c
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Change pointer_t to unsigned and clean up the mess.
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2012-12-21 21:53:13 +09:00 |
r_progs.c
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[gamecode] Make PR_RESMAP macros more function-like
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2021-03-21 21:26:36 +09:00 |
r_scrap.c
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[renderer] Move core of scrap into shared code
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2021-01-13 02:47:07 +09:00 |
r_screen.c
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[renderer] Move r_screen and r_cvar into main bin
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2021-01-12 16:14:46 +09:00 |
vid_common.c
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Clean up vid access a little
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2019-07-07 15:38:29 +09:00 |
vid_render_gl.c
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[model] Isolate renderer specific texture data
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2021-01-19 13:07:31 +09:00 |
vid_render_glsl.c
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[model] Isolate renderer specific texture data
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2021-01-19 13:07:31 +09:00 |
vid_render_sw.c
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[model] Clean up the globals for alias models
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2021-02-01 21:11:45 +09:00 |
vid_render_sw32.c
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[model] Clean up the globals for alias models
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2021-02-01 21:11:45 +09:00 |
vid_render_vulkan.c
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[vulkan] Implement screenshot
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2021-03-24 19:20:53 +09:00 |