quakeforge/libs/audio/targets
Bill Currie f8ffb12713 [audio] Clean up jack and alsa dependencies
I had forgotten to test with shared libs and it turns out jack and alsa
were directly accessing symbols in the renderer (and in jack's case,
linking in a duplicate of the renderer).

Fixes #16.
2021-06-27 01:57:59 +09:00
..
Makemodule.am [audio] Clean up jack and alsa dependencies 2021-06-27 01:57:59 +09:00
snd_alsa.c [audio] Clean up jack and alsa dependencies 2021-06-27 01:57:59 +09:00
snd_disk.c Clean up all the system shutdown calls 2019-07-12 23:15:26 +09:00
snd_dx.c [win] Clean up a pile of messy externs 2021-03-31 10:36:30 +09:00
snd_jack.c [audio] Clean up jack and alsa dependencies 2021-06-27 01:57:59 +09:00
snd_oss.c [audio] Rework alsa to use a pull model 2021-06-24 00:08:05 +09:00
snd_sdl.c [sudio] Fix the SDL audio target 2021-06-26 14:25:02 +09:00
snd_sgi.c Clean up all the system shutdown calls 2019-07-12 23:15:26 +09:00
snd_sun.c Clean up all the system shutdown calls 2019-07-12 23:15:26 +09:00
snd_win.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00