..
gl
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
glsl
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
sw
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
sw32
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
vulkan
[vulkan] Remove namehack.h
2021-02-05 11:10:43 +09:00
crosshair.c
Add a new crosshair.
2012-12-12 19:36:50 +09:00
font8x8.c
[renderer] Add a default 8x8 font
2021-01-08 14:37:52 +09:00
Makemodule.am
[vulkan] Start work on alias model rendering
2021-01-26 20:58:24 +09:00
noisetextures.c
Change pointer_t to unsigned and clean up the mess.
2012-12-21 21:53:13 +09:00
r_alias.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
r_bsp.c
[model] Move parent pointer out of leaf/node struct
2021-02-03 11:41:38 +09:00
r_cvar.c
[renderer] Move r_screen and r_cvar into main bin
2021-01-12 16:14:46 +09:00
r_dyn_textures.c
[image] Change tex_t data from array to pointer
2021-01-25 00:54:41 +09:00
r_efrag.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
r_ent.c
Do not try to lerp entities when their model changes.
2012-04-25 10:09:23 +09:00
r_graph.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
r_init.c
[vulkan] Build brush model display lists
2021-01-21 02:13:40 +09:00
r_iqm.c
Switch QF's quaterions from wxyz to xyzw.
2018-10-12 14:33:55 +09:00
r_light.c
[models] Move brush data into its own struct
2021-02-01 19:31:11 +09:00
r_main.c
[renderer] Move r_screen and r_cvar into main bin
2021-01-12 16:14:46 +09:00
r_part.c
Change pointer_t to unsigned and clean up the mess.
2012-12-21 21:53:13 +09:00
r_progs.c
[build] Fix a pile of gcc 10 issues
2020-12-21 14:14:29 +09:00
r_scrap.c
[renderer] Move core of scrap into shared code
2021-01-13 02:47:07 +09:00
r_screen.c
[renderer] Move r_screen and r_cvar into main bin
2021-01-12 16:14:46 +09:00
vid_common.c
Clean up vid access a little
2019-07-07 15:38:29 +09:00
vid_render_gl.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
vid_render_glsl.c
[model] Isolate renderer specific texture data
2021-01-19 13:07:31 +09:00
vid_render_sw.c
[model] Clean up the globals for alias models
2021-02-01 21:11:45 +09:00
vid_render_sw32.c
[model] Clean up the globals for alias models
2021-02-01 21:11:45 +09:00
vid_render_vulkan.c
[vulkan] Remove namehack.h
2021-02-05 11:10:43 +09:00