quakeforge/libs/video/renderer/vulkan
Bill Currie c4d56afd33 [vulkan] Cope with an empty world model
Vulkan doesn't appreciate the empty buffers that result from the model
not having any textures or surfaces that can be rendered (rightfully so,
for such a bare-metal api).
2022-04-26 07:26:32 +09:00
..
shader [vulkan] Switch to full screen triangle instead of quad 2022-04-01 19:50:41 +09:00
test [vulkan] Update labeled struct inits 2022-03-31 01:26:57 +09:00
vkgen Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
barrier.c [vulkan] And a bunch of buffer barrier transitions 2021-12-24 06:45:13 +09:00
buffer.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
capture.c [vulkan] Invalidate mapped capture image memory 2022-04-01 16:19:10 +09:00
command.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
deferred.plist [vulkan] Break render pass parsing away from swapchain 2022-04-24 17:04:10 +09:00
descriptor.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
device.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
image.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
instance.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
memory.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
pipeline.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
projection.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
qfpipeline.plist [vulkan] Switch to full screen triangle instead of quad 2022-04-01 19:50:41 +09:00
renderpass.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
scrap.c [vulkan] Update labeled struct inits 2022-03-31 01:26:57 +09:00
shader.c [vulkan] Switch to full screen triangle instead of quad 2022-04-01 19:50:41 +09:00
shadow.plist [vulkan] Use the short name for the image types 2021-12-24 06:45:12 +09:00
staging.c [vulkan] Use host-cached memory for staging buffers 2022-04-25 07:49:30 +09:00
swapchain.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
util.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
vkparse.h [vulkan] Break render pass parsing away from swapchain 2022-04-24 17:04:10 +09:00
vkparse.plist [vulkan] Parse VkPresentModeKHR 2022-04-24 19:15:22 +09:00
vulkan_alias.c [vulkan] Move viewport and scissor into qfv_renderpass_t 2022-04-01 20:34:41 +09:00
vulkan_bsp.c [vulkan] Cope with an empty world model 2022-04-26 07:26:32 +09:00
vulkan_compose.c [vulkan] Move viewport and scissor into qfv_renderpass_t 2022-04-01 20:34:41 +09:00
vulkan_draw.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
vulkan_lighting.c [vulkan] Cope with an empty world model 2022-04-26 07:26:32 +09:00
vulkan_lightmap.c [renderer] Clean up most uses of currententity 2022-03-11 15:07:38 +09:00
vulkan_main.c [renderer] Don't try to draw a nonexistent view model 2022-04-26 07:22:45 +09:00
vulkan_matrices.c [vulkan] Clean up a lot of unnecessary includes 2022-03-30 15:54:07 +09:00
vulkan_particles.c [vulkan] Build particle buffers 2021-12-24 06:45:13 +09:00
vulkan_sprite.c [vulkan] Move viewport and scissor into qfv_renderpass_t 2022-04-01 20:34:41 +09:00
vulkan_texture.c [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
vulkan_vid_common.c Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00