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Vulkan doesn't appreciate the empty buffers that result from the model not having any textures or surfaces that can be rendered (rightfully so, for such a bare-metal api). |
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.. | ||
gl_model_brush.c | ||
glsl_model_brush.c | ||
Makemodule.am | ||
model_brush.c | ||
sw_model_brush.c | ||
vulkan_model_brush.c |