quakeforge/libs/models
Bill Currie c4d56afd33 [vulkan] Cope with an empty world model
Vulkan doesn't appreciate the empty buffers that result from the model
not having any textures or surfaces that can be rendered (rightfully so,
for such a bare-metal api).
2022-04-26 07:26:32 +09:00
..
alias Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
brush [vulkan] Cope with an empty world model 2022-04-26 07:26:32 +09:00
iqm [image] Make WritePNG take settings from tex_t 2022-04-01 01:01:53 +09:00
sprite [vulkan] Implement the sprite render passes 2021-12-24 06:45:13 +09:00
test [test] Get the tests building again 2021-02-05 21:43:12 +09:00
clip_hull.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_model_fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_skin.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
glsl_skin.c Do a const-correctness run on palettes. 2013-01-27 19:57:40 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
model.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Fix a bunch of issues found by gcc-11 2021-06-13 14:30:59 +09:00