quakeforge/libs/gamecode
2006-12-09 02:35:44 +00:00
..
builtins use handles rather than pointers (whatever was I thinking?) 2006-12-02 06:50:59 +00:00
engine use plists for save-games. old save-games can still be read, but new ones will always be in the new format. might be a good idea to back up any old saves until more testing has been done. 2006-12-09 02:35:44 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00