quakeforge/include/QF/ui/canvas.h
Bill Currie c1cd81222d [ui] Add font text drawing to canvas
Both passage and simple text are supported, but only simple text has
been tested at this stage. However, as passage text was taken directly
from rua_gui.c and formed the basis for simple text rendering, I expect
it's at least close to working.
2023-07-01 19:49:49 +09:00

113 lines
2.8 KiB
C

/*
canvas.h
Integration of 2d and 3d objects
Copyright (C) 2022 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2022/12/12
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_scene_canvas_h
#define __QF_scene_canvas_h
#include "QF/ecs.h"
#include "QF/ui/view.h"
enum {
canvas_update,
canvas_updateonce,
canvas_tile,
canvas_pic,
canvas_fitpic, // pic is scaled to fit the view
canvas_subpic,
canvas_cachepic,
canvas_fill,
canvas_charbuff,
canvas_passage_glyphs, // copy of text_passage_glyphs
canvas_glyphs, // copy of text_passage_glyphs
canvas_func,
canvas_outline,
canvas_lateupdate,
// last so deleting an entity removes the grouped components first
canvas_canvas,
canvas_comp_count
};
typedef struct canvas_s {
uint32_t range[canvas_comp_count];
} canvas_t;
extern const struct component_s canvas_components[canvas_comp_count];
typedef struct canvas_system_s {
ecs_registry_t *reg;
uint32_t base;
uint32_t view_base;
uint32_t text_base;
} canvas_system_t;
struct view_s;
struct view_pos_s;
typedef void (*canvas_update_f) (struct view_s);
typedef void (*canvas_func_f) (struct view_pos_s, struct view_pos_s);
typedef struct canvas_subpic_s {
struct qpic_s *pic;
uint32_t x, y;
uint32_t w, h;
} canvas_subpic_t;
#define CANVASINLINE GNU89INLINE inline
void Canvas_InitSys (canvas_system_t *canvas_sys, ecs_registry_t *reg);
void Canvas_AddToEntity (canvas_system_t canvas_sys, uint32_t ent);
uint32_t Canvas_New (canvas_system_t canvas_sys);
void Canvas_Draw (canvas_system_t canvas_sys);
void Canvas_SortComponentPool (canvas_system_t canvas_sys, uint32_t ent,
uint32_t component);
void Canvas_SetLen (canvas_system_t canvas_sys, view_pos_t len);
CANVASINLINE view_t Canvas_GetRootView (canvas_system_t canvas_sys,
uint32_t ent);
#undef CANVASINLINE
#ifndef IMPLEMENT_CANVAS_Funcs
#define CANVASINLINE GNU89INLINE inline
#else
#define CANVASINLINE VISIBLE
#endif
CANVASINLINE
view_t
Canvas_GetRootView (canvas_system_t canvas_sys, uint32_t ent)
{
ecs_system_t viewsys = { canvas_sys.reg, canvas_sys.view_base };
return View_FromEntity (viewsys, ent);
}
#undef CANVASINLINE
#endif//__QF_scene_canvas_h