quakeforge/ruamoko/game/axe.h
2002-08-14 15:40:30 +00:00

15 lines
170 B
Objective-C

#ifndef __axe_h
#define __axe_h
#include "entity.h"
#include "weapon.h"
@interface Axe : Object <Weapon>
{
Entity owner;
float damage;
}
-init;
@end
#endif//__axe_h