quakeforge/libs
Bill Currie 56843557f6 make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
..
audio fix a nasty bug with looped vorbis sound effects. samples with loop lengths 2002-08-27 19:44:13 +00:00
console make maplist work over rcon 2002-09-04 18:56:53 +00:00
gamecode fix missed header commit 2002-09-14 07:51:53 +00:00
models gamma correct the loaded lightmaps so swgamma works better (MUCH better:) 2002-09-15 05:04:14 +00:00
util make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast 2002-09-20 17:02:53 +00:00
video fix software model lighting 2002-09-18 14:38:41 +00:00
.gitignore looks like utils is more or less complete for now, except for some fixes in 2001-02-23 23:16:13 +00:00
Makefile.am "gib" never got all that useful, and with the new command parser coming in 2002-03-05 21:47:03 +00:00