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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
c0517b1d97
gl, sw and sw32 use blend palettes, so share the code. This also abandons the optimization for transforming verts in sw (had all sorts of problems anyway). sw still doesn't work, though. |
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audio | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |