quakeforge/libs/video/renderer
Bill Currie bffe9413b7 [vulkan] Add support for 9-slice rendering
There's no API yet as I need to look into the handling of qpic_t before
I can get any of this into the other renderers (or even vulkan, for that
matter).

However, the current design for slice rendering is based on glyphs (ie,
using instances and vertex pulling), with 3 strips of 3 quads, 16 verts,
and 26 indices (2 reset). Hacky testing seems to work, but real tests
need the API.
2022-11-18 09:44:01 +09:00
..
gl [renderer] Move call to R_ClearEfrags to SCR_NewScene 2022-11-17 22:12:41 +09:00
glsl [renderer] Move call to R_ClearEfrags to SCR_NewScene 2022-11-17 22:12:41 +09:00
sw [renderer] Move call to R_ClearEfrags to SCR_NewScene 2022-11-17 22:12:41 +09:00
vulkan [vulkan] Add support for 9-slice rendering 2022-11-18 09:44:01 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Add support for 9-slice rendering 2022-11-18 09:44:01 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_billboard.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_bsp.c [sw] Take advantage of the ECS for edge rendering 2022-10-25 19:36:09 +09:00
r_cvar.c [vid] Remove console view from viddef_t 2022-09-21 17:31:18 +09:00
r_draw.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
r_dyn_textures.c [image] Change tex_t data from array to pointer 2021-01-25 00:54:41 +09:00
r_ent.c [sound] Remove a pile of unwanted sound.h includes 2022-06-03 15:43:53 +09:00
r_fog.c [renderer] Fix some non-static linking issues 2022-03-09 06:55:31 +09:00
r_font.c [renderer] Remove rglyph_t struct 2022-10-20 15:50:53 +09:00
r_graph.c [client] Fix incorrect function component setup 2022-11-10 21:23:04 +09:00
r_init.c [plugin] Ensure plugins get unloaded during shutdown 2022-05-12 20:58:39 +09:00
r_iqm.c [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
r_light.c [model] Move visframe out of msurface_t 2022-05-22 16:38:50 +09:00
r_main.c [model] Move plane info into mnode_t, and visframe out 2022-05-22 12:41:23 +09:00
r_part.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
r_progs.c [renderer] Add fontid to Draw_AddFont and Draw_FontString 2022-10-03 09:01:54 +09:00
r_scrap.c [renderer] Use better heuristics for scrap allocation 2022-09-20 19:32:49 +09:00
r_screen.c [renderer] Move call to R_ClearEfrags to SCR_NewScene 2022-11-17 22:12:41 +09:00
r_sprite.c [scene] Move entity_t etc into scene headers 2022-03-29 14:43:38 +09:00
r_text.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_common.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_gl.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
vid_render_glsl.c [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
vid_render_sw.c [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
vid_render_vulkan.c [renderer] Move call to R_ClearEfrags to SCR_NewScene 2022-11-17 22:12:41 +09:00