quakeforge/libs
Bill Currie bffe9413b7 [vulkan] Add support for 9-slice rendering
There's no API yet as I need to look into the handling of qpic_t before
I can get any of this into the other renderers (or even vulkan, for that
matter).

However, the current design for slice rendering is based on glyphs (ie,
using instances and vertex pulling), with 3 strips of 3 quads, 16 verts,
and 26 indices (2 reset). Hacky testing seems to work, but real tests
need the API.
2022-11-18 09:44:01 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
console [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
ecs [ecs] Add a function to remove a component from all entities 2022-11-17 21:49:38 +09:00
gamecode [qfcc] Support advanced progs again 2022-11-12 20:04:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [vulkan] Move both alias color maps into the one layer 2022-11-15 13:09:41 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Move visibility management into scene code 2022-11-13 15:08:18 +09:00
scene [renderer] Clear the visibility components on scene reset 2022-11-17 22:12:41 +09:00
ui [ecs] Move parent setting logic into hierarchy 2022-11-05 17:54:49 +09:00
util [util] Check share path too when filling file lists 2022-11-11 22:05:10 +09:00
video [vulkan] Add support for 9-slice rendering 2022-11-18 09:44:01 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00