quakeforge/libs
Bill Currie bfbfd7af61 [glsl] Remove subpic_t's tnum
It's never actually used (the texture can be fetched using
GLSL_ScrapTexture) and gets in the way of sharing the scrap system with
the vulkan renderer.
2021-01-12 18:45:44 +09:00
..
audio Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
client [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
console [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
gamecode [gamecode] Put strings and debug back in load funcs 2021-01-12 17:34:57 +09:00
gib [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
image [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
models [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
net Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
qw [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00
ruamoko Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
util [util] Support casts from int/uint to size_t 2021-01-10 15:27:39 +09:00
video [glsl] Remove subpic_t's tnum 2021-01-12 18:45:44 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00