quakeforge/libs/scene
Bill Currie bfa7c1722a [build] Implement tracy memory zones
This proved to be quite the challenge, and is probably rather fragile,
but it does seem to work, and might help with tracking down memory
leaks.
2024-01-05 11:50:48 +09:00
..
test [build] Implement tracy memory zones 2024-01-05 11:50:48 +09:00
camera.c [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
efrag.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
entity.c [glsl] Be more null-safe for free/destroy functions 2023-03-06 18:21:13 +09:00
light.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00
Makemodule.am [scene] Move efrag code from renderer to scene 2022-11-14 12:43:33 +09:00
scene.c [ecs] Pass the registry in to the component destroy function 2024-01-03 12:39:54 +09:00
transform.c [ecs] Implement hierarchies as components 2024-01-02 16:38:01 +09:00