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https://git.code.sf.net/p/quake/quakeforge
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fb818d15d9
I've finally come across the need for "client" (hah) code to have additional components on scene entities. |
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.. | ||
test | ||
bi_inputline.c | ||
buffer.c | ||
cl_debug.c | ||
client.c | ||
complete.c | ||
console.c | ||
filelist.c | ||
list.c | ||
Makemodule.am | ||
menu.c | ||
server.c |