quakeforge/libs
Bill Currie be5ab7b864 [renderer] Add a comment about the start map issue
I spent way too long tracking down the easy teleporter disappearing only
to realize it might be the watervised map. After moving it out of the
way and using id's maps, it works just fine.
2023-08-06 02:32:11 +09:00
..
audio Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
client [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
console [scene] Support extra component systems 2023-08-05 01:35:09 +09:00
ecs [ecs] Move correct number of subpool ranges 2023-07-11 00:06:21 +09:00
gamecode Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
image Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
input Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
models [model] Remove Mod_LeafPVS in favor of mix/set 2023-08-05 11:51:01 +09:00
net Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Support extra component systems 2023-08-05 01:35:09 +09:00
scene [scene] Support extra component systems 2023-08-05 01:35:09 +09:00
ui [ui] Skip checkbox label if zero length 2023-07-21 19:28:30 +09:00
util [util] Integrate sys_mem into the build 2023-07-04 14:39:36 +09:00
video [renderer] Add a comment about the start map issue 2023-08-06 02:32:11 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00