quakeforge/libs
Bill Currie bcb1049f88 Convert particle physics to a scripted system.
The script format is the same as the console command-line, so no new
format :). The scripts are compiled to byte code and cached. They are
referenced by name (eg, "pt_fire"), though the names are likely to change.
It seems to work quite well and should prove to be a good basis for
scripting particle effects in general.
2014-01-31 10:40:44 +09:00
..
audio Separate file search from loading. 2014-01-28 16:22:05 +09:00
client Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
console Separate file search from loading. 2014-01-28 16:22:05 +09:00
gamecode Separate file search from loading. 2014-01-28 16:22:05 +09:00
gib Separate file search from loading. 2014-01-28 16:22:05 +09:00
image Separate file search from loading. 2014-01-28 16:22:05 +09:00
models Limit the search for lit and ent files. 2014-01-28 16:22:05 +09:00
net Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
qw Fix a pile of automake deprecation warnings. 2013-11-24 13:11:50 +09:00
ruamoko Separate file search from loading. 2014-01-28 16:22:05 +09:00
util Build the chunk chain correctly. 2014-01-31 10:13:56 +09:00
video Convert particle physics to a scripted system. 2014-01-31 10:40:44 +09:00
Makefile.am Avoid building unneeded libs. 2012-08-20 14:12:20 +09:00