quakeforge/nq/include
2003-02-10 22:05:00 +00:00
..
.gitignore initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
chase.h gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
client.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
conproc.h initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00
game.h nuke msg_suppress_1 in favor of Sys_DPrintf 2002-08-27 18:05:59 +00:00
host.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
Makefile.am more obsolete network code nukage 2003-02-10 22:05:00 +00:00
net.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
net_dgrm.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_loop.h I think this will get the nq networking going 2001-11-24 08:19:34 +00:00
net_udp.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_vcr.h fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
net_wins.h I think this will get the nq networking going 2001-11-24 08:19:34 +00:00
protocol.h Another step towards QSG2 compliance. 2002-07-25 14:43:36 +00:00
server.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
sv_pr_cmds.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
sv_progs.h touch, think and blocked now support methods 2002-05-31 21:05:58 +00:00