quakeforge/libs
Bill Currie bc041d6291 [vulkan] Zero draw's frame structs
Some of the queues start don't get fully initialized, but rather than go
through everything making sure they do, it's just easier to zero the
whole lot at the beginning.
2023-01-21 16:35:21 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [client] Ensure status char buffers are cleared 2023-01-21 16:33:45 +09:00
console [console] Move gib hud control into hud 2023-01-21 02:57:05 +09:00
ecs [ecs] Avoid shuffling components in empty ranges 2023-01-21 13:58:43 +09:00
gamecode [qfcc] Support advanced progs again 2022-11-12 20:04:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [vulkan] Move both alias color maps into the one layer 2022-11-15 13:09:41 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Advance glyphset when working through the pool 2023-01-03 20:20:02 +09:00
scene [scene] Remove scene_resources_t struct 2023-01-20 15:53:51 +09:00
ui [ui] Remove some extra debug outlines 2023-01-21 11:20:09 +09:00
util [cexpr] Allow untyped result values 2022-11-26 22:10:29 +09:00
video [vulkan] Zero draw's frame structs 2023-01-21 16:35:21 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00