.. |
GL
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some more const correctness (in gl_sky_clip.c) and make the sky poly debug
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2002-01-03 18:18:45 +00:00 |
plugin
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first use of client side QuakeC :) (and having more than one progs instance
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2002-01-18 19:19:33 +00:00 |
.gitignore
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first steps
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2001-04-11 19:56:01 +00:00 |
bspfile.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
cdaudio.h
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byte to int + xmms playlist support from _Muz_
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2001-10-12 19:26:56 +00:00 |
checksum.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
clip_hull.h
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start making the rotated bounding box (really dynamic clipping huls) more
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2001-07-30 04:33:59 +00:00 |
cmd.h
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fix some nasty security holes causes by oversized connection strings. slows
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2001-12-03 21:06:57 +00:00 |
console.h
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first use of client side QuakeC :) (and having more than one progs instance
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2002-01-18 19:19:33 +00:00 |
crc.h
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scripted fixups for the QF include move
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2001-03-27 23:36:02 +00:00 |
cvar.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
draw.h
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added Draw_nString for displaying a non \0 terminated string
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2002-01-09 21:20:22 +00:00 |
gcc_attr.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
gib.h
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added GPL comments and fixed missing include in gib_modules.c
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2001-05-25 20:31:47 +00:00 |
hash.h
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this adds some stats to hash tables and a command to get at them for commands
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2001-11-10 01:13:29 +00:00 |
hl.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
in_event.h
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yet more IE stuff
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2001-08-16 23:34:49 +00:00 |
info.h
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rewrite the info strings to use hash tables instead of a static string.
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2001-11-04 07:50:39 +00:00 |
input.h
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clear key states on game start
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2002-01-17 22:04:58 +00:00 |
joystick.h
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Rest of previous commit.
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2001-12-28 18:19:23 +00:00 |
keys.h
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finally, the client console is merged
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2002-01-16 21:53:42 +00:00 |
link.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
locs.h
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
Makefile.am
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move include/QF/string.h to include/qstring.h and include it automaticly if
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2001-12-13 20:44:32 +00:00 |
mathlib.h
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
mdfour.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
model.h
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external tga skin loading, doesn't work for players (teamcolor stuff)
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2002-01-16 20:32:39 +00:00 |
modelgen.h
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first step to using a saner internal represnetation for the high precietion
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2002-01-07 06:32:46 +00:00 |
msg.h
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
pcx.h
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total nukage of Con_*Printf calls from libs (except for video). Sys_*Printf
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2001-09-21 04:22:46 +00:00 |
plugin.h
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static plugins now actually work
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2001-10-10 16:22:41 +00:00 |
pr_comp.h
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pr_*: add storep.p so pointers can be stored into entities
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2001-12-12 20:35:58 +00:00 |
pr_debug.h
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more alpha portability fixes
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2001-11-29 19:35:25 +00:00 |
progs.h
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first use of client side QuakeC :) (and having more than one progs instance
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2002-01-18 19:19:33 +00:00 |
qargs.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
qdefs.h
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nuke the max message lengths from qdefs.h
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2001-11-03 00:27:01 +00:00 |
qendian.h
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a slight oopsie on the location of WriteFloat and friends :P plus nq is now
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2001-06-29 06:50:29 +00:00 |
qfplist.h
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move the forward decl of hashtab_s out of the function prototype
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2001-08-01 06:51:06 +00:00 |
qtypes.h
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sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
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2001-08-25 02:47:11 +00:00 |
render.h
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
screen.h
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Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
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2001-12-09 14:05:30 +00:00 |
sizebuf.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
skin.h
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cleanup skin's namespace polution
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2001-12-04 20:13:12 +00:00 |
sound.h
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
spritegn.h
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nuke commdef.h and clean up the results by putting its contents where they
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2001-04-10 06:55:28 +00:00 |
sys.h
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fix qport
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2001-11-27 04:50:41 +00:00 |
teamplay.h
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The beginnings of an f_* reply system have been added. f_version works
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2001-11-05 07:23:51 +00:00 |
texture.h
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Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas.
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2001-12-21 01:41:19 +00:00 |
tga.h
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Allow arbitrary power of 2 sizes for tga texture loads, reduce memory footprint needed to load rgb tgas. Speed load of non-RLE tgas.
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2001-12-21 01:41:19 +00:00 |
uint32.h
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move the api headers into include/QF and clean up (most of) the resulting mess.
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2001-03-27 20:33:07 +00:00 |
va.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
ver_check.h
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include/QF header cleanup. including config.h (or any file from include) is
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2001-05-31 05:33:13 +00:00 |
vfile.h
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make Qwrite's buffer pointer const.
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2001-07-22 18:38:59 +00:00 |
vfs.h
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move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
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2001-11-05 22:24:16 +00:00 |
vid.h
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re-enable 8bit textures
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2001-11-14 21:01:10 +00:00 |
wad.h
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fear the mighty const correct patch
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2001-07-15 07:04:17 +00:00 |
zone.h
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- Change QA_alloc to use variable-arguments, allowing for a much more
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2001-09-05 18:23:38 +00:00 |