quakeforge/libs
Bill Currie bb677a1a7c [ecs] Move href_comp into hierarchy_t
This means that the component id used for hierarchy references must be
passed to Hierarchy_New and Hierarchy_Copy, but does all an entity to
have more than one hierarchy, which is useful for canvases (hierarchies
of views) in the 3d world (the canvas root would have a 3d hierarchy
reference and a 2d (view) hierarchy reference).
2022-12-12 00:20:20 +09:00
..
audio
client [ecs] Move href_comp into hierarchy_t 2022-12-12 00:20:20 +09:00
console [ecs] Move href_comp into hierarchy_t 2022-12-12 00:20:20 +09:00
ecs [ecs] Move href_comp into hierarchy_t 2022-12-12 00:20:20 +09:00
gamecode
gib
image
input
models
net
qw
ruamoko [ecs] Move href_comp into hierarchy_t 2022-12-12 00:20:20 +09:00
scene [ecs] Move href_comp into hierarchy_t 2022-12-12 00:20:20 +09:00
ui [ecs] Move href_comp into hierarchy_t 2022-12-12 00:20:20 +09:00
util
video
Makemodule.am