mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-25 03:31:25 +00:00
First pixels! This was a nightmare of little issues that the validation layers couldn't help with: incorrect input assembly, incorrect vertex attribute specs. Though the layers did help with getting the queues working. Still, lots of work to go but this is a major breakthrough as I now have access to visual debugging for textures and the like. |
||
---|---|---|
.. | ||
renderer | ||
targets | ||
Makemodule.am |