quakeforge/libs/video
Bill Currie bb4ca7683e [vulkan] Get the 2D pipeline up and running
First pixels! This was a nightmare of little issues that the validation
layers couldn't help with: incorrect input assembly, incorrect vertex
attribute specs. Though the layers did help with getting the queues
working. Still, lots of work to go but this is a major breakthrough as
I now have access to visual debugging for textures and the like.
2021-01-12 11:27:41 +09:00
..
renderer [vulkan] Get the 2D pipeline up and running 2021-01-12 11:27:41 +09:00
targets Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00