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https://git.code.sf.net/p/quake/quakeforge
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94565c2382
So much for all those little wrappers hiding the device. Some survived, but mostly just the bigger things like device, swapchain, etc.
33 lines
1.1 KiB
C
33 lines
1.1 KiB
C
#ifndef __QF_Vulkan_command_h
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#define __QF_Vulkan_command_h
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#include "QF/darray.h"
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typedef struct qfv_cmdbufferset_s
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DARRAY_TYPE (VkCommandBuffer) qfv_cmdbufferset_t;
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typedef struct qfv_semaphoreset_s
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DARRAY_TYPE (VkSemaphore) qfv_semaphoreset_t;
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typedef struct qfv_fenceset_s
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DARRAY_TYPE (VkFence) qfv_fenceset_t;
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struct qfv_queue_s;
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struct qfv_device_s;
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VkCommandPool QFV_CreateCommandPool (struct qfv_device_s *device,
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uint32_t queueFamily,
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int transient, int reset);
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qfv_cmdbufferset_t *QFV_AllocateCommandBuffers (struct qfv_device_s *device,
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VkCommandPool pool,
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int secondary, int count);
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VkSemaphore QFV_CreateSemaphore (struct qfv_device_s *device);
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VkFence QFV_CreateFence (struct qfv_device_s *device, int signaled);
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int QFV_QueueSubmit (struct qfv_queue_s *queue,
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qfv_semaphoreset_t *waitSemaphores,
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VkPipelineStageFlags *stages,
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qfv_cmdbufferset_t *buffers,
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qfv_semaphoreset_t *signalSemaphores, VkFence fence);
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int QFV_QueueWaitIdle (struct qfv_queue_s *queue);
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#endif//__QF_Vulkan_command_h
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