mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-14 08:50:58 +00:00
d88a091fc6
Well, that took a fair bit more than it should have to get working: had to implement the protocol support in qfcc and engine-side ruamoko.
38 lines
595 B
R
38 lines
595 B
R
#include "qwaq-curses.h"
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#include "qwaq-view.h"
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Rect
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makeRect (int xpos, int ypos, int xlen, int ylen)
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{
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Rect rect = {xpos, ypos, xlen, ylen};
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return rect;
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}
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int
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rectContainsPoint (Rect *rect, Point *point)
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{
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return ((point.x >= rect.xpos && point.x < rect.xpos + rect.xlen)
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&& (point.y >= rect.ypos && point.y < rect.ypos + rect.ylen));
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}
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@implementation View
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-initWithRect: (Rect) rect
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{
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if (!(self = [super init])) {
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return nil;
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}
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self.rect = rect;
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self.absRect = rect;
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self.window = nil;
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return self;
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}
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-draw
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{
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return self;
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}
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@end
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Rect getwrect (window_t window) = #0;
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