mirror of
https://git.code.sf.net/p/quake/quakeforge
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c016ad9f55
Needed to use an rgba format to use floats (and optimal layout), but having to set the alpha to 1 even for full-dark luxels is not very efficient. Better to just ignore the alpha in the shader. Fixes the occasional transparent surface in shadowed areas. |
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Makemodule.am |