quakeforge/libs/ruamoko
Bill Currie 0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
..
Makefile.am the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
rua_cbuf.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
rua_cmd.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
rua_cvar.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
rua_file.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
rua_hash.c 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
rua_init.c the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
rua_math.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
rua_obj.c Really nail down the args param in rua_obj_msg_sendv(). 2010-01-13 06:36:16 +00:00
rua_plist.c 64bit windows patch from phrosty 2007-04-04 07:48:14 +00:00
rua_qfile.c massively speedup savegame scanning (and bump the menu progs memory size again :/) 2007-05-13 03:56:08 +00:00
rua_qfs.c fix some sillies with QFS_FileList 2010-01-13 06:29:01 +00:00
rua_script.c hah, should have been using __attribute__((used)) all that time (rather 2005-08-04 15:27:09 +00:00
rua_string.c patch from phrosty for vc2005 support. includes fixes for a bunch of gcc-isms that crept in over the years. 2007-03-22 23:20:57 +00:00