quakeforge/libs
Bill Currie baed4bb160 [gl] Skip lights that are too far from the surface
Where too far is 1024 units as that is the maximum supported, or the
radius. The change to using unsigned for the distances meant the simple
checks missed the effective max dist going negative, thus leading to a
segfault.
2022-12-02 10:12:54 +09:00
..
audio [scene] Make entity_t just an entity id for ECS 2022-10-23 22:24:36 +09:00
client [client] Use realtime for net icon check 2022-12-01 17:52:40 +09:00
console [console] Resurrect console scaling 2022-11-14 09:49:13 +09:00
ecs [ecs] Add a function to remove a component from all entities 2022-11-17 21:49:38 +09:00
gamecode [qfcc] Support advanced progs again 2022-11-12 20:04:19 +09:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Initialize the axis/button callback fields 2022-09-22 09:35:57 +09:00
models [vulkan] Move both alias color maps into the one layer 2022-11-15 13:09:41 +09:00
net [client] Merge cl_screen.c 2022-11-02 15:11:09 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [scene] Move visibility management into scene code 2022-11-13 15:08:18 +09:00
scene [renderer] Clear the visibility components on scene reset 2022-11-17 22:12:41 +09:00
ui [ecs] Move parent setting logic into hierarchy 2022-11-05 17:54:49 +09:00
util [cexpr] Allow untyped result values 2022-11-26 22:10:29 +09:00
video [gl] Skip lights that are too far from the surface 2022-12-02 10:12:54 +09:00
Makemodule.am [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00