..
gl
Fix a pile of double semicolons
2021-01-09 20:42:23 +09:00
glsl
Fix a pile of double semicolons
2021-01-09 20:42:23 +09:00
sw
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
sw32
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
vulkan
[vulkan] Make a start on the 2D pipeline
2021-01-10 15:56:17 +09:00
crosshair.c
Add a new crosshair.
2012-12-12 19:36:50 +09:00
font8x8.c
[renderer] Add a default 8x8 font
2021-01-08 14:37:52 +09:00
Makemodule.am
[vulkan] Make a start on the 2D pipeline
2021-01-10 15:56:17 +09:00
noisetextures.c
Change pointer_t to unsigned and clean up the mess.
2012-12-21 21:53:13 +09:00
r_alias.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
r_bsp.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
r_cvar.c
Force a refdef update when nearclip or farclip change.
2012-08-29 09:55:17 +09:00
r_dyn_textures.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
r_efrag.c
Fix a pile of double semicolons
2021-01-09 20:42:23 +09:00
r_ent.c
Do not try to lerp entities when their model changes.
2012-04-25 10:09:23 +09:00
r_graph.c
Nuke the rcsid stuff.
2012-04-22 10:56:32 +09:00
r_init.c
Merge branch 'master' into vulkan
2020-06-25 14:03:52 +09:00
r_iqm.c
Switch QF's quaterions from wxyz to xyzw.
2018-10-12 14:33:55 +09:00
r_light.c
Handle alloca "correctly".
2013-01-22 21:02:50 +09:00
r_main.c
Call R_SetFrustum in all renderers.
2012-07-03 15:57:33 +09:00
r_part.c
Change pointer_t to unsigned and clean up the mess.
2012-12-21 21:53:13 +09:00
r_progs.c
[build] Fix a pile of gcc 10 issues
2020-12-21 14:14:29 +09:00
r_screen.c
Clean up vid access a little
2019-07-07 15:38:29 +09:00
vid_common.c
Clean up vid access a little
2019-07-07 15:38:29 +09:00
vid_render_gl.c
[plugin] Remove Draw_Init from draw funcs
2021-01-10 15:22:39 +09:00
vid_render_glsl.c
[plugin] Remove Draw_Init from draw funcs
2021-01-10 15:22:39 +09:00
vid_render_sw.c
[plugin] Remove Draw_Init from draw funcs
2021-01-10 15:22:39 +09:00
vid_render_sw32.c
[plugin] Remove Draw_Init from draw funcs
2021-01-10 15:22:39 +09:00
vid_render_vulkan.c
[vulkan] Make a start on the 2D pipeline
2021-01-10 15:56:17 +09:00