quakeforge/libs/video/renderer
Bill Currie ba6450d0b4 [vulkan] Make a start on the 2D pipeline
Short wrappers for Draw functins are in vid_render_vulkan.c so the
vulkan context can be passed on to the actual functions. The 2D shaders
are set up similar to those in glsl, but with full 32-bit color (rgba)
support instead of paletted. However, the textures are not loaded yet,
nor is anything bound.
2021-01-10 15:56:17 +09:00
..
gl Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
glsl Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
sw Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
sw32 Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
vulkan [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
crosshair.c Add a new crosshair. 2012-12-12 19:36:50 +09:00
font8x8.c [renderer] Add a default 8x8 font 2021-01-08 14:37:52 +09:00
Makemodule.am [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00
noisetextures.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_alias.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_bsp.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_cvar.c Force a refdef update when nearclip or farclip change. 2012-08-29 09:55:17 +09:00
r_dyn_textures.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_efrag.c Fix a pile of double semicolons 2021-01-09 20:42:23 +09:00
r_ent.c Do not try to lerp entities when their model changes. 2012-04-25 10:09:23 +09:00
r_graph.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
r_init.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
r_iqm.c Switch QF's quaterions from wxyz to xyzw. 2018-10-12 14:33:55 +09:00
r_light.c Handle alloca "correctly". 2013-01-22 21:02:50 +09:00
r_main.c Call R_SetFrustum in all renderers. 2012-07-03 15:57:33 +09:00
r_part.c Change pointer_t to unsigned and clean up the mess. 2012-12-21 21:53:13 +09:00
r_progs.c [build] Fix a pile of gcc 10 issues 2020-12-21 14:14:29 +09:00
r_screen.c Clean up vid access a little 2019-07-07 15:38:29 +09:00
vid_common.c Clean up vid access a little 2019-07-07 15:38:29 +09:00
vid_render_gl.c [plugin] Remove Draw_Init from draw funcs 2021-01-10 15:22:39 +09:00
vid_render_glsl.c [plugin] Remove Draw_Init from draw funcs 2021-01-10 15:22:39 +09:00
vid_render_sw.c [plugin] Remove Draw_Init from draw funcs 2021-01-10 15:22:39 +09:00
vid_render_sw32.c [plugin] Remove Draw_Init from draw funcs 2021-01-10 15:22:39 +09:00
vid_render_vulkan.c [vulkan] Make a start on the 2D pipeline 2021-01-10 15:56:17 +09:00