mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-24 03:02:31 +00:00
Short wrappers for Draw functins are in vid_render_vulkan.c so the vulkan context can be passed on to the actual functions. The 2D shaders are set up similar to those in glsl, but with full 32-bit color (rgba) support instead of paletted. However, the textures are not loaded yet, nor is anything bound. |
||
---|---|---|
.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makemodule.am |