quakeforge/libs/models/brush
Bill Currie 8831a109a4 Create and use mclipnode_t.
I didn't realize this was a critical part of fitzquake's large map
support. This should fix the non-solid brush entities in Conflagrant
Rodent.
2010-11-29 09:36:21 +09:00
..
gl_model_brush.c Rename Sys_DPrintf to Sys_MaskPrintf. 2010-11-26 16:19:26 +09:00
Makefile.am the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
model_brush.c Create and use mclipnode_t. 2010-11-29 09:36:21 +09:00
sw_model_brush.c Use LoadBSPMem to load brush models. 2010-10-13 20:52:05 +09:00