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https://git.code.sf.net/p/quake/quakeforge
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0e5cd14829
Add return-type information to all methods, split up lines properly where I could find them, and ran the whole thing through uncrustify. Looks purty now. :)
113 lines
2.2 KiB
Objective-C
113 lines
2.2 KiB
Objective-C
#ifndef TexturePalette_h
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#define TexturePalette_h
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#include <AppKit/AppKit.h>
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#include "QF/qtypes.h"
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typedef union {
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byte chan[4];
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unsigned p;
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} pixel32_t;
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typedef struct {
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char texture[16];
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float rotate;
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float shift[2];
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float scale[2];
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} texturedef_t;
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typedef struct {
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char name[16];
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int width;
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int height;
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NSBitmapImageRep *rep;
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void *data;
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pixel32_t flatcolor;
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} qtexture_t;
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#define MAX_TEXTURES 1024
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extern int tex_count;
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extern qtexture_t qtextures[MAX_TEXTURES];
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qtexture_t *TEX_ForName (const char *name);
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typedef struct {
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NSImageRep *image;
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NSRect r;
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char *name;
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int index;
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int display; // flag (on/off)
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} texpal_t;
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#define TEX_INDENT 10
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#define TEX_SPACING 16
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extern id texturepalette_i;
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@interface TexturePalette: NSObject
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{
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char currentwad[1024];
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id textureList_i;
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id textureView_i;
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id searchField_i;
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id sizeField_i;
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id field_Xshift_i;
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id field_Yshift_i;
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id field_Xscale_i;
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id field_Yscale_i;
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id field_Rotate_i;
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int viewWidth;
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int viewHeight;
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int selectedTexture;
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}
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- (const char *) currentWad;
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- (id) initPaletteFromWadfile: (const char *)wf;
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- (id) computeTextureViewSize;
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- (id) alphabetize;
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- (id) getList;
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- (int) getSelectedTexture;
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- (id) setSelectedTexture: (int)which;
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- (int) getSelectedTexIndex;
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// Called externally
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- (const char *) getSelTextureName;
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- (id) setTextureByName: (const char *)name;
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// New methods to replace the 2 above ones
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- (id) setTextureDef: (texturedef_t *)td;
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- (id) getTextureDef: (texturedef_t *)td;
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// Action methods
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- (id) searchForTexture: sender;
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- (id) clearTexinfo: sender;
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- (id) incXShift: sender;
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- (id) decXShift: sender;
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- (id) incYShift: sender;
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- (id) decYShift: sender;
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- (id) incRotate: sender;
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- (id) decRotate: sender;
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- (id) incXScale: sender;
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- (id) decXScale: sender;
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- (id) incYScale: sender;
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- (id) decYScale: sender;
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- (id) texturedefChanged: sender;
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- (id) onlyShowMapTextures: sender;
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- (int) searchForTextureInPalette: (const char *)texture;
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- (id) setDisplayFlag: (int)index
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to: (int)value;
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@end
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#endif // TexturePalette_h
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