quakeforge/libs/gamecode
Bill Currie 5009213564 Move the signal handling code from video/targets/* to sys.c (I'm leaving
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
..
builtins implement the "new" inputline api making it possible to pull the Draw_* 2002-08-20 21:19:53 +00:00
engine Move the signal handling code from video/targets/* to sys.c (I'm leaving 2002-08-20 23:04:57 +00:00
.gitignore Shared library support. The util and gamecode libraries are now shared, 2001-03-29 09:07:44 +00:00
Makefile.am this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00