quakeforge/libs/input
Bill Currie b95c749438 [input] Add a per-device event data pointer
This might pose a problem with multiple event targets (we'll see), but
it will make connecting input devices to bindings much easier.
2021-11-10 13:22:10 +09:00
..
evdev [input] Free phys and uniq device strings 2021-09-27 19:53:16 +09:00
in_axis.c [input] Add logical axes 2021-10-01 15:38:48 +09:00
in_binding.c [input] Implement the core binding commands 2021-11-08 16:56:26 +09:00
in_button.c [input] Move button name and description 2021-11-01 13:54:16 +09:00
in_common.c [input] Add a per-device event data pointer 2021-11-10 13:22:10 +09:00
in_evdev.c [input] Add a per-device event data pointer 2021-11-10 13:22:10 +09:00
in_event.c [console] Hook up new input system 2021-11-08 11:20:04 +09:00
in_imt.c [input] Clean up imt.h a little 2021-11-09 22:23:57 +09:00
keys.c [input] Make a start on the new binding system 2021-11-03 19:02:39 +09:00
Makemodule.am [console] Hook up new input system 2021-11-08 11:20:04 +09:00
old_keys.c [input] Create QF input library using keys.c 2021-07-05 16:26:07 +09:00